Client API Setup
Important Note
Visit the Southpaw support site for more examples and tutorials on the API and its usage. The Support site is the place to go for wikis, forums, examples, and more.
Setup
The easiest way to interact with the server from the client using the Client API is to use the provided server stub code. This code includes a class and a utility that are very useful for handling many of the details around client/server interaction and authentication.
The server stub code is housed in a client folder and can be found in the TACTIC installation in the directory:
<tactic_install_dir>/src/client
The first step is to copy the entire client folder over to the client machine (the machine that will be running the scripts) to a directory that will be visible to the user. Most facilities would likely put this folder in a centralized location so that every computer would be able to execute its scripts. The path to this folder must be specified in the PYTHONPATH environment variable on client machines so that it can be found by the scripts. For instance, if PYTHONPATH = L:/custom_python. you would put the client folder in L:/custom_python. Please refer to the Python documentation for more information.
Settings
There are three important parameters for setting up the TacticServerStub to connect correctly :
-
server: specifies the server that the server stub will connect to. This server can be a domain name ("localhost") or an IP address ("127.0.0.1"). It can even be a port number ("localhost:9000"). This setting allows you to switch between various TACTIC servers in your facility.
-
project: specifies the current project. In TACTIC, the project is a state under which interactions occur.
-
ticket: specifies the authentication ticket, a long alpha-numeric string that encrypts the login and password so that these values remain secure.
There are a number of methods to set these parameters.
First Method
The first method is to set the following parameters directly in the server stub reference:
server = TacticServerStub()
server.set_server(tactic_server)
server.set_project(project)
# this is not needed if you have run python get_ticket.py
server.set_ticket(ticket)
These settings override all settings obtained elsewhere. This method ensures that these values are set up correctly based on some external information.
To set up a server stub, you can insert the stub information in your script (described in the client API documentation as part of the get_ticket() function). Or, you can run the script get_ticket.py, which is included with the client API example set (located in <TACTIC_INSTALL_DIR>/src/client/bin). When the stub is run, it creates a ticket file on the user’s machine which will be used each time any API script is run to authenticate which user is running the script.
Second Method
The second method is through environment variables set up across the studio:
-
TACTIC_SERVER: sets the server that the server stub will connect to.
-
TACTIC_PROJECT: sets the project that the server stub will connect to.
-
TACTIC_TICKET: sets the authentication ticket.
This method can be used by programs that set up user environments, and has other advantages. It is easy to switch the settings using a shell variable. The program that sets up the environment does not have to be written in Python. It can even be simple to set up by using a shell command line to set the environment variables.
Third Method
The third method makes use of a resource file located in the user’s home directory. This resource file has a simple format:
login=joe
server=localhost
ticket=97d2bec3d73da71c14fb724a47af5053
project=bar
The login tag doesn’t actually do anything here, since the user name is encapsulated in the ticket itself.
Fourth Method
The fourth method is described below:
If you have written a GUI or have some means of retrieving the user’s password on individual session instead, you can use the following construct to set the ticket. The server’s IP and project should be set beforehand.
server = TacticServerStub.get()
server_IP = '10.10.50.100'
my.set_server(server_IP)
my.set_project('sample3d')
ticket = my.get_ticket(login, password)
my.set_ticket(ticket)
Once you have set up the environment for the client API to run correctly, you can try a sample script. The following simple script illustrates the structure of a TACTIC Client API program:
import sys
from tactic_client_lib import TacticServerStub
def main(args):
server = TacticServerStub()
server.start("Ping Test")
try:
print server.ping()
except:
server.abort()
raise
else:
server.finish()
if __name__ == '__main__':
executable = sys.argv[0]
args = sys.argv[1:]
main(args)
This simple program will ping the server and return "OK". If everything is set up correctly, you should be able to run this program from a shell as follows:
# python ping.py
OK
If you see "OK", then you have successfully connected to the TACTIC server using the client API.
If you need to run python get_ticket.py first, it can be found under: client/bin/get_ticket.py.